Bigger houses (Gitea #7): a second row of roof on a wider house, a Roof Ridge for a 6 m-wide one, and a Half Wall and Ridge Gable to close their taller ends; also no error when a piece is dismantled straight after it's placed
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@@ -173,8 +173,8 @@ func clear_under(piece: Node3D) -> void:
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if not is_instance_valid(piece) or not is_inside_tree():
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return
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await get_tree().physics_frame # (the piece's collider is in the world from the next step)
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if not is_instance_valid(piece):
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return
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if not is_instance_valid(piece) or not piece.is_inside_tree():
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return # (dismantled straight away)
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var space := get_world_3d().direct_space_state
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var at := piece.global_position
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for pk in pickups.values():
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