0.6.0: the Cove's own, for a playtest (the wreck and a treasure for each player, the drowned crew, crabs and gulls, a rowing boat at the pier, Report a bug); protocol 18
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@@ -93,7 +93,10 @@ phases M2.0-M2.7).
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*Done (0.4.0):* W0-W3 and J1, the Cove reached down the cliff tunnel
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(single-player). *(0.5.0):* J3, the journey on a server: a server per
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land, players in different lands at once, chat, the player list, admin
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and sleep across lands. Next J2, then J4 (the Highlands by sail).
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and sleep across lands. *(0.6.0, a playtest):* the Cove's own: the wreck,
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a treasure dig for each player and its drowned crew, crabs, gulls, and a
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rowing boat moored at the pier; Report a bug in the pause menu. Next J2,
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then J4 (the Highlands by sail).
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- Audio, music, weather. *Done (0.2.0-0.2.1):* mood music (calm, night,
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storm, danger, boss) that crossfades with what's happening, ambience (CC0
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birdsong, crickets, owls, fire), sound effects for every action (Kenney
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