P2 stone: stonecutter, cut stone, stone floors/walls/pillars/stairs/windows/doorway, hearth; wooden stairs, windows, posts, palisade and gate; stone support rules
This commit is contained in:
178
data/items.json
178
data/items.json
@@ -576,7 +576,7 @@
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"name": "Iron Nails",
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"category": "resource",
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"stack": 100,
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"description": "For sturdier building (stairs, windows, palisades: coming soon).",
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"description": "For sturdier wooden building: stairs, windows, a palisade and its gate.",
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"mesh": "nails"
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},
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{
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@@ -719,6 +719,182 @@
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1.2
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]
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}
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},
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{
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"id": "cut_stone",
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"name": "Cut Stone",
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"category": "resource",
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"stack": 50,
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"description": "A squared block of stone, cut at a stonecutter. Builds stone pieces.",
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"mesh": "cut_stone"
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},
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{
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"id": "stonecutter",
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"name": "Stonecutter",
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"category": "placeable",
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"stack": 1,
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"description": "A saw bench for dressing stone: cuts stone into blocks and makes the stone building pieces.",
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"mesh": "stonecutter",
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"place": {
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"piece": "stonecutter",
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"footprint": [
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1.8,
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1.0
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]
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}
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},
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{
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"id": "stone_floor",
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"name": "Stone Floor",
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"category": "building",
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"stack": 20,
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"description": "2 x 2 m of flagstones. Stone stacks tall but can't stand on wood.",
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"mesh": "stone_floor",
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"place": {
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"piece": "build",
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"kind": "floor",
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"material": "stone"
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}
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},
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{
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"id": "stone_wall",
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"name": "Stone Wall",
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"category": "building",
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"stack": 20,
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"description": "2 x 2 m. Loses little support going up: build towers. Wood can sit on it, not under it.",
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"mesh": "stone_wall",
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"place": {
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"piece": "build",
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"kind": "wall",
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"material": "stone"
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}
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},
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{
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"id": "stone_pillar",
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"name": "Stone Pillar",
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"category": "building",
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"stack": 20,
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"description": "A post for a floor's corner or edge. Carries what's on top straight to the ground.",
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"mesh": "stone_pillar",
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"place": {
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"piece": "build",
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"kind": "pillar",
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"material": "stone"
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}
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},
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{
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"id": "stone_stairs",
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"name": "Stone Stairs",
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"category": "building",
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"stack": 20,
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"description": "Climbs 2 m (one storey) over 4 m. From a floor's edge or the ground.",
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"mesh": "stone_stairs",
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"place": {
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"piece": "build",
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"kind": "stairs",
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"material": "stone"
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}
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},
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{
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"id": "stone_window",
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"name": "Stone Window",
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"category": "building",
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"stack": 20,
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"description": "A stone wall with a window in it. Still keeps the weather out.",
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"mesh": "stone_window",
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"place": {
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"piece": "build",
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"kind": "window",
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"material": "stone"
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}
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},
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{
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"id": "stone_doorway",
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"name": "Stone Doorway",
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"category": "building",
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"stack": 10,
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"description": "An arch in a stone wall, with a wooden door. E opens and closes it.",
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"mesh": "stone_doorway",
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"place": {
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"piece": "door",
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"kind": "door",
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"material": "stone"
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}
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},
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{
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"id": "stone_hearth",
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"name": "Stone Hearth",
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"category": "placeable",
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"stack": 1,
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"description": "An indoor fire with a chimney: warms a bigger room than a campfire, never rained out, cooks.",
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"mesh": "stone_hearth",
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"place": {
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"piece": "hearth",
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"footprint": [
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1.6,
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1.2
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]
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}
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},
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{
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"id": "wood_stairs",
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"name": "Wood Stairs",
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"category": "building",
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"stack": 20,
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"description": "Climbs 2 m (one storey) over 4 m. From a floor's edge or the ground.",
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"mesh": "wood_stairs",
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"place": {
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"piece": "build",
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"kind": "stairs"
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}
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},
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{
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"id": "wood_window",
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"name": "Wood Window",
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"category": "building",
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"stack": 20,
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"description": "A wall with a shuttered window. Lets light in, still sheltered.",
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"mesh": "wood_window",
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"place": {
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"piece": "build",
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"kind": "window"
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}
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},
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{
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"id": "wood_pillar",
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"name": "Wood Post",
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"category": "building",
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"stack": 20,
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"description": "A post for a floor's corner or edge. Carries what's on top down to the ground.",
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"mesh": "wood_pillar",
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"place": {
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"piece": "build",
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"kind": "pillar"
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}
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},
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{
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"id": "palisade",
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"name": "Palisade",
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"category": "building",
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"stack": 20,
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"description": "2 m of sharpened logs, 3 m tall. A ring of them keeps wolves out.",
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"mesh": "palisade",
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"place": {
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"piece": "build",
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"kind": "palisade"
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}
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},
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{
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"id": "palisade_gate",
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"name": "Palisade Gate",
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"category": "building",
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"stack": 10,
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"description": "A gate for your palisade. E opens and closes it.",
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"mesh": "palisade_gate",
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"place": {
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"piece": "door",
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"kind": "door"
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}
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}
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]
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}
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@@ -349,6 +349,153 @@
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"inputs": {
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"iron_bar": 1
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}
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},
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{
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"id": "stonecutter",
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"output": "stonecutter",
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"count": 1,
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"station": "workbench",
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"category": "stations",
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"inputs": {
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"wood": 8,
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"iron_bar": 4,
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"stone": 10
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}
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},
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{
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"id": "cut_stone",
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"output": "cut_stone",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"stone": 2
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}
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},
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{
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"id": "stone_floor",
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"output": "stone_floor",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 4
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}
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},
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{
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"id": "stone_wall",
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"output": "stone_wall",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 6
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}
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},
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{
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"id": "stone_pillar",
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"output": "stone_pillar",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 3
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}
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},
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{
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"id": "stone_stairs",
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"output": "stone_stairs",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 4
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}
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},
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{
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"id": "stone_window",
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"output": "stone_window",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 5
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}
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},
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{
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"id": "stone_doorway",
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"output": "stone_doorway",
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"count": 1,
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"station": "stonecutter",
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"category": "building",
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"inputs": {
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"cut_stone": 6,
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"wood": 4
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}
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},
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{
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"id": "stone_hearth",
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"output": "stone_hearth",
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"count": 1,
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"station": "stonecutter",
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"category": "stations",
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"inputs": {
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"cut_stone": 10
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}
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},
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{
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"id": "wood_stairs",
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"output": "wood_stairs",
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"count": 1,
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"station": "workbench",
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"category": "building",
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"inputs": {
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"wood": 4,
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"nails": 4
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}
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},
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{
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"id": "wood_window",
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"output": "wood_window",
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"count": 1,
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"station": "workbench",
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"category": "building",
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"inputs": {
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"wood": 2,
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"nails": 2
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}
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},
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{
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"id": "wood_pillar",
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"output": "wood_pillar",
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"count": 1,
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"station": "workbench",
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"category": "building",
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"inputs": {
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"wood": 2
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}
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},
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{
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"id": "palisade",
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"output": "palisade",
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"count": 1,
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"station": "workbench",
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"category": "building",
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"inputs": {
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"wood": 4,
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"nails": 2
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}
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},
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{
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"id": "palisade_gate",
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"output": "palisade_gate",
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"count": 1,
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"station": "workbench",
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"category": "building",
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"inputs": {
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"wood": 6,
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"nails": 4
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}
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}
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]
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}
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