P2 stone: stonecutter, cut stone, stone floors/walls/pillars/stairs/windows/doorway, hearth; wooden stairs, windows, posts, palisade and gate; stone support rules
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@@ -255,7 +255,7 @@ func _rebuild_recipes() -> void:
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for c in _recipe_list.get_children():
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c.queue_free()
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var stations: Array[String] = []
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for st in ["workbench", "campfire", "forge"]:
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for st in ["workbench", "campfire", "forge", "stonecutter"]:
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if Actions.station_near(player, st):
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stations.append(st)
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_station_label.text = "Nearby: " + (", ".join(stations) if not stations.is_empty() else "nothing (hand crafting only)")
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