0.5.0: the journey on a server (a server per land; chat, the player list, admin and sleep across lands); protocol 17

This commit is contained in:
Paul Bailey
2026-11-07 00:23:43 +00:00
parent f9b138b304
commit 62b3d6c47f
6 changed files with 17 additions and 12 deletions

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@@ -91,7 +91,9 @@ phases M2.0-M2.7).
compass along the top (0.4.0, Gitea issue #1).
- More places: the worldlets and the journey (`docs/WORLDLETS_DESIGN.md`).
*Done (0.4.0):* W0-W3 and J1, the Cove reached down the cliff tunnel
(single-player). Next J3 (multiplayer, "spread out"), then J2/J4.
(single-player). *(0.5.0):* J3, the journey on a server: a server per
land, players in different lands at once, chat, the player list, admin
and sleep across lands. Next J2, then J4 (the Highlands by sail).
- Audio, music, weather. *Done (0.2.0-0.2.1):* mood music (calm, night,
storm, danger, boss) that crossfades with what's happening, ambience (CC0
birdsong, crickets, owls, fire), sound effects for every action (Kenney