Wolf den search steps into the valley when the rim is steep everywhere

This commit is contained in:
Paul Bailey
2026-11-04 16:02:40 +00:00
parent d489bb57ed
commit 74cbf96458
3 changed files with 88 additions and 33 deletions

View File

@@ -9,7 +9,7 @@ if [ ! -f .godot/global_script_class_cache.cfg ]; then
echo "Importing the project first (fresh copy)..."
godot --headless --path . --import >/dev/null 2>&1
fi
for t in test_survival_core test_survival_stats test_save_load test_weather_building test_creatures_combat test_wolves test_fishing_diet test_net_lobby test_net_world test_terrain_edges test_boundary; do
for t in test_survival_core test_survival_stats test_save_load test_weather_building test_creatures_combat test_wolves test_den_sites test_fishing_diet test_net_lobby test_net_world test_terrain_edges test_boundary; do
extra=""
[ "$t" = "test_boundary" ] && extra="--fixed-fps 30"
# A suite that waits on a world that failed to load would hang forever,