Old Tam speaks (Kokoro); CC0 birdsong, crickets and owls; no plants through floors; menu and marker fixes
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@@ -44,6 +44,13 @@ func _run() -> void:
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check(TS.tutorial_world().is_empty(), "no tutorial world yet")
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S.current_id = S.create_world("Tutorial", TS.TUTORIAL_SEED, {"tutorial": true})
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check(not TS.tutorial_world().is_empty(), "the title screen finds it once it's made (Tutorial, carry on)")
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var ts: Node = TS.new()
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var page: Control = ts._main_page()
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var labels: Array = page.get_children().filter(func(c): return c is Button).map(func(b): return String(b.text))
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check(labels.has("Tutorial (carry on)") and not labels.any(func(t): return t.begins_with("Continue")),
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"and lists it once: no \"Continue: Tutorial\" as well %s" % [labels.slice(0, 3)])
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page.free()
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ts.free()
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world = load("res://scenes/world.tscn").instantiate()
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root.add_child(world)
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for _i in range(5):
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@@ -303,6 +310,19 @@ func _night() -> void:
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var b := Basis(Vector3.UP, yaw)
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var center: Vector3 = hut.pieces[0].global_transform * Vector3(1, 0, 1)
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check(center.distance_to(ol.center() if is_instance_valid(ol) else center) < 0.05, "(built right on it)")
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for _i in range(3):
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await physics_frame
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var under := 0
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var space: PhysicsDirectSpaceState3D = world.get_world_3d().direct_space_state
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for pk in world.props.pickups.values():
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if pk.taken or Vector2(pk.global_position.x - center.x, pk.global_position.z - center.z).length() > 5.0:
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continue
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var rq := PhysicsRayQueryParameters3D.create(pk.global_position + Vector3(0, 0.02, 0), pk.global_position + Vector3(0, 2.6, 0))
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rq.collision_mask = 4
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rq.hit_from_inside = true
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if not space.intersect_ray(rq).is_empty():
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under += 1
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check(under == 0, "no flax, sticks or stones poking up through the floor (%d left)" % under)
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player.global_position = center + b * Vector3(0.6, 0.05, -0.6)
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sv._shelter_left = 0.0
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sv.step(0.2)
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