P3 thieves and barrow: crows and foxes steal food left out; the barrow with its guards, coffin loot and key pieces; blunt club vs bone (protocol 10)
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@@ -79,13 +79,14 @@
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"name": "Wooden Club",
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"category": "weapon",
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"stack": 1,
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"description": "Crude, heavy, effective. One blow fells a rabbit.",
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"description": "Crude, heavy, effective. One blow fells a rabbit. Blunt: cracks bone (+50% on skeletons).",
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"mesh": "club",
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"weapon": {
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"damage": 12,
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"reach": 2.4,
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"stamina": 8,
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"cooldown": 0.55
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"cooldown": 0.55,
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"blunt": true
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},
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"durability": 80,
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"repair": {
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@@ -969,6 +970,14 @@
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2.2
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]
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}
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},
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{
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"id": "barrow_key",
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"name": "Barrow Key Piece",
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"category": "resource",
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"stack": 3,
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"description": "A carved stone token from a barrow coffin. One of three: the standing stones on the rim are said to wake for them.",
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"mesh": "barrow_key"
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}
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]
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}
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