Rename the game to Emberwild (data copied from the old folder)
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@@ -75,7 +75,7 @@ func _ready() -> void:
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col.offset_right = 520
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col.add_theme_constant_override("separation", 14)
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root.add_child(col)
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col.add_child(UITheme.label("VALHEIMLIKE", 54))
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col.add_child(UITheme.label("EMBERWILD", 54))
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col.add_child(UITheme.label("Survive the island. Build a home.", 18, UITheme.TEXT_DIM))
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var spacer := Control.new()
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spacer.custom_minimum_size = Vector2(0, 24)
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