M1b: survival stats, day/night, fire fuel, cooking, foraging, torches, death + grave
- Health, stamina, hunger, warmth and wet with HUD bars, status tags and clock - 20-minute day/night cycle with moon, stars and lit clouds - Campfire fuel (2 min start, 15 min max), heat radius, cooking needs a lit fire - Berry bushes (regrow 10 min), mushrooms, roasted mushroom, torch - Stamina costs for sprint, jump and harvest hits - Death respawns at island start and leaves a grave bag - Saves include stats, time of day, fire fuel, regrowth timers and graves - New test_survival_stats suite; tests fail if a script error aborts them
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@@ -7,7 +7,8 @@ const UITheme = preload("res://scripts/ui/theme.gd")
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const CONTROLS := [
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["W A S D", "Move"], ["Shift", "Sprint"], ["Space", "Jump / swim up"],
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["Mouse", "Look"], ["E", "Interact / pick up"], ["Left click", "Use tool / place"],
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["Mouse", "Look"], ["E", "Interact / pick up / add fuel"], ["Left click", "Use tool / place"],
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["Right click (holding food)", "Eat"],
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["R", "Rotate piece"], ["1 - 8, wheel", "Hotbar"], ["Tab", "Inventory & crafting"],
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["Shift + click", "Move stack to/from a chest"], ["Right click", "Split stack"],
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["Esc", "This menu (game autosaves every 2 min)"],
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