Commit Graph

8 Commits

Author SHA1 Message Date
Paul Bailey
c2c86b5f78 0.6.1: Emberwild is now Cinderwild (the old name's taken on Steam). Saves, identity and settings are copied across from the Emberwild folder on first start; the site moves to cinderwild.psbailey.uk; same protocol (18), so 0.6.0 and 0.6.1 play together 2026-11-07 16:14:11 +00:00
Paul Bailey
3b611a6d34 0.6.0: the Cove's own, for a playtest (the wreck and a treasure for each player, the drowned crew, crabs and gulls, a rowing boat at the pier, Report a bug); protocol 18 2026-11-07 13:04:36 +00:00
Paul Bailey
109fff22d0 0.4.1: the Cove's stream (trout), the seam and sea cave in real rock, one clock for every land (going home no longer rewinds the day) 2026-11-06 22:02:16 +00:00
Paul Bailey
b86fb879d2 Site: trailer encoded smaller (CRF 23, 3.5 Mbit/s cap) to fit Cloudflare Pages' 25 MiB file limit; make_site.sh refuses an oversized file 2026-11-06 21:06:08 +00:00
Paul Bailey
2b7e52cd82 0.4.0: map (N) that fills in as you explore and a compass (closes #1); Old Tam's seam and Cove tips (voiced); the journey and sea fish in the guide; trailer with the tunnel and the Cove; protocol 16 2026-11-06 18:36:20 +00:00
Paul Bailey
68e6d814d9 W1: choose a worldlet (New World and Host Game pages, kept once an island exists), worldlet shown in the Load list; Godot .uid files 2026-11-06 16:10:32 +00:00
Paul Bailey
2a9d47630e Trailer: encode standard-range yuv420p so Safari and QuickTime play it 2026-11-05 19:37:24 +00:00
Paul Bailey
1d0008d34b Trailer tool (Movie Maker + ffmpeg) and a static download page built per release 2026-11-05 19:31:33 +00:00