Commit Graph

2 Commits

Author SHA1 Message Date
Paul Bailey
8f3c58c810 Real thunder (Gitea #4): six CC0 recordings, close cracks and distant rolls, in place of the synthesised rumble; a storm's flash is followed by a roll seconds later or a crack sooner, quieter indoors, and a strike on a tree cracks from the tree 2026-11-08 20:29:48 +00:00
Paul Bailey
fed96ef118 M1c: weather, snap building, shelter, beds and regrowth
- Seeded weather (clear/cloudy/rain/storm, snow and blizzards on cold days
  and above the snowline), lightning, synthesised rain/wind/thunder sound
- Rain/snow particles stopped by roofs; wet ground, settled snow and wind
  via global shader uniforms
- Snap-together wood floor, wall, door, roof and gable with structural
  support, collapse and X to dismantle
- Shelter detection: dry under a roof, warmer and Rested inside with a fire;
  rain burns an uncovered campfire faster
- Bed sets the spawn point and lets you sleep through the night
- Trees, boulders and ground pickups regrow; timers saved
- Grass cleared under floors; shorter HUD hint
- New test_weather_building suite (62 checks) and tests/run_all.sh, which
  also fails on script errors
2026-11-04 10:16:41 +00:00