Bug: Animals can climb the cliffs at the edge of the world #6

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opened 2026-11-08 01:17:14 +00:00 by Admin · 1 comment
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I chased a deer and it went up a cliff. When I managed to kill it, it fell INTO the cliff so I couldn't butcher it


  • Version: Cinderwild 0.6.1 (protocol 18)
  • Computer: macOS 27.2.0
  • Graphics: Apple M3 (Apple9) (forward_plus)
  • Mode: single-player
  • Land: Valley
  • Time: day 5, 09:31
  • Where: -10, -0, -33
  • Seed: 1337
I chased a deer and it went up a cliff. When I managed to kill it, it fell INTO the cliff so I couldn't butcher it --- - Version: Cinderwild 0.6.1 (protocol 18) - Computer: macOS 27.2.0 - Graphics: Apple M3 (Apple9) (forward_plus) - Mode: single-player - Land: Valley - Time: day 5, 09:31 - Where: -10, -0, -33 - Seed: 1337
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Owner

Fixed in 0.6.2 (415e673).

  • Animals won't walk up, or along, ground steeper than 35 degrees (you can climb 45, so anywhere a deer goes you can follow). Before the fix a chased deer got onto 71-degree cliff faces, 8 m into the mountain rim; now it stays at the foot.
  • A carcass that ends up on steep ground slides down to where it's flatter, so it can always be reached and butchered.

Covered by tests/test_cliffs.gd (deer chased outward all the way round the rim, and one killed on a cliff face).

Fixed in **0.6.2** (415e673). - Animals won't walk up, or along, ground steeper than 35 degrees (you can climb 45, so anywhere a deer goes you can follow). Before the fix a chased deer got onto 71-degree cliff faces, 8 m into the mountain rim; now it stays at the foot. - A carcass that ends up on steep ground slides down to where it's flatter, so it can always be reached and butchered. Covered by tests/test_cliffs.gd (deer chased outward all the way round the rim, and one killed on a cliff face).
Admin closed this issue 2026-11-09 00:39:42 +00:00
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Reference: Admin/Cinderwild#6