# Audio credits Everything here is CC0 (public domain): free to use, change and ship, with no attribution required. Credit is given anyway. ## Kenney (CC0) `sfx/kenney/` holds sounds from three of Kenney's packs, renamed: - **RPG Audio**: creaks, doors, cloth, leather, knife, metal clicks - **Impact Sounds**: wood, mining, plank, punch and soft impacts; footsteps on grass, snow, wood and concrete - **Interface Sounds**: open, close, tick and confirmation chimes https://kenney.nl/assets/rpg-audio, https://kenney.nl/assets/impact-sounds, https://kenney.nl/assets/interface-sounds: "License: (Creative Commons Zero, CC0) http://creativecommons.org/publicdomain/zero/1.0/". Thank you, Kenney. Which file is which is listed in `KENNEY` in `tools/audio/make_audio.py`, which also re-copies them (`--kenney `). ## SamsterBirdies (CC0) `ambience/birds.ogg` is from "Bird ambience. Coniferous forest dawn chorus." by SamsterBirdies (https://freesound.org/people/SamsterBirdies/sounds/745273/, License: Creative Commons 0): its first 90 s (kept in `tools/audio/sources/birds_samsterbirdies_745273.ogg`), softened a little and made into a seamless loop by `tools/audio/make_audio.py birds`. Thank you. ## OwlStorm (CC0) `ambience/crickets.ogg` is "Night Crickets Ambience on Rural Property" by OwlStorm (https://freesound.org/people/OwlStorm/sounds/320145/, License: Creative Commons 0; the preview is in `tools/audio/sources/`), with the low rumble taken out and made into a seamless loop by `tools/audio/make_audio.py crickets`. Thank you. ## Breviceps (CC0) `ambience/owl_0.ogg` and `owl_1.ogg` are the two hoots in "Owl Hoot" by Breviceps (https://freesound.org/people/Breviceps/sounds/465697/, License: Creative Commons 0; the preview is in `tools/audio/sources/`), cut at 0.12 s and 2.65 s (leaving out the short sound between them), then levelled. Thank you. ## Thunder (CC0) `sfx/thunder/` is cut from six Freesound recordings, all License: Creative Commons 0 (the previews are in `tools/audio/sources/thunder_*`), each round its loudest strike, faded out and levelled by `tools/audio/make_audio.py thunder`. Close cracks: "Thunder 08" by Emulius (https://freesound.org/people/Emulius/sounds/744723/), "thunder11" by saha213131 (https://freesound.org/people/saha213131/sounds/696550/) and "Thunder strike" by AyaDrevis (https://freesound.org/people/AyaDrevis/sounds/652690/). Distant rolls: "Short_Thunder_Mid" by SholeColtis (https://freesound.org/people/SholeColtis/sounds/683421/), "thunder7" by nednednerb (https://freesound.org/people/nednednerb/sounds/38250/) and "Thunder Clap OWB KY 441x16.wav" by Dave Welsh (https://freesound.org/people/Dave%20Welsh/sounds/194364/). Thank you. ## Old Tam's voice `voice/` is spoken by **Qwen3-TTS** (Qwen3-TTS-12Hz-1.7B by Alibaba's Qwen team, Apache-2.0, https://huggingface.co/Qwen; run through mlx-audio, MIT). His voice, a reedy old West Country farmer, was designed once from a written description by Qwen3-TTS VoiceDesign (`tools/voice/old_tam/`), and every line is spoken by cloning that recording. Each line's takes are checked against the script by Whisper (OpenAI, MIT; mlx-whisper). The recordings are made from our own text; rebuild them with `tools/voice/make_voice.sh` after changing any line. (Up to 0.6.1 he was Kokoro-82M by hexgrad, Apache-2.0.) ## Cinderwild's own (CC0) `music/`, `ambience/` and `sfx/synth/` are synthesised from scratch by `tools/audio/make_audio.py` (no samples): the five music tracks (calm, night, storm, danger, boss), the fire crackle, the creature voices, and the swings, eating, splashes, the fishing reel and bite, the bow, the hurt thump and death. Released under CC0 like the rest of this folder.