{ "guide": "Old Tam", "_doc": "T4 (docs/TUTORIAL_DESIGN.md ยง5): one-off tips in normal worlds, each shown once per player (user://hints.json), in list order when several are due. 'when' is kind:value, with | for alternatives: status (a survival status, by prefix), weather (a state), has (an item in your bag), event (howl, died), worldlet (where you are on the journey), or a plain check (night, stamina_low, wolf_moon, hard_winter, seam: holding the antler pickaxe with the cliff tunnel's seam still to dig). 'hold' is how long it must stay true first (seconds, default 1).", "hints": [ {"id": "died", "when": "event:died", "title": "Back on your feet", "text": "Dying's not the end out here. Whatever you carried is waiting where you fell, so go back for it before anything else. Sleep in a bed once and that's where you'll wake."}, {"id": "freezing", "when": "status:Freezing", "title": "Freezing", "text": "You're freezing, and that eats at your health. Get to a fire or under a roof, now. A cloak helps too."}, {"id": "cold", "when": "status:Cold", "hold": 3, "title": "Getting cold", "text": "Feel that chill? A fire warms you, a roof and walls keep the wind off, and a hide cloak buys you time."}, {"id": "sick", "when": "status:Food poisoning", "title": "Bad food", "text": "Raw meat or something past its best: your belly's turned. It passes. Rest, don't eat for a bit, and cook your meat next time."}, {"id": "rotten", "when": "has:rotten_food", "title": "Food goes off", "text": "Food doesn't keep forever. Eat the fresh stuff first, smoke meat and fish on a rack, or salt it. Rotten food's no good to anyone: throw it out."}, {"id": "wet", "when": "status:Wet", "hold": 2, "title": "Soaked", "text": "Wet clothes steal your warmth. Stand under a roof or by a fire and you'll dry off."}, {"id": "hungry", "when": "status:Hungry", "hold": 2, "title": "Hungry", "text": "Your belly's empty. Berries and mushrooms tide you over, but cooked meat and fish fill you up for longer."}, {"id": "diet", "when": "status:Poor diet|Malnourished", "hold": 2, "title": "Mix it up", "text": "Eat the same thing every day and your body notices. Watch the three diet bars: meat, fish and greens. Keep them all topped up and you'll be stronger for it."}, {"id": "howl", "when": "event:howl", "title": "Wolves", "text": "Hear that? Wolves have moved into the hills. They'll come hunting soon after dark. Walls, a door and a fire are your friends."}, {"id": "wolf_moon", "when": "wolf_moon", "title": "The red moon", "text": "A red moon. The pack's bolder tonight and the big one leads them. Stay behind a good door, or stand by a fire with a weapon ready."}, {"id": "night", "when": "night", "hold": 5, "title": "Nightfall", "text": "Dark and cold till morning. Keep near a fire or carry a torch. A bed under a roof lets you sleep through it."}, {"id": "hard_winter", "when": "hard_winter", "hold": 3, "title": "Hard winter", "text": "A hard winter's come in: a few days of bitter cold, and blizzards that freeze you even by day. Stock wood and food, and stay close to home."}, {"id": "snow", "when": "weather:snow|blizzard", "hold": 3, "title": "Snow", "text": "Snow's falling. It's colder out in it, and heavy snow piles up on roofs. Keep your fire fed."}, {"id": "storm", "when": "weather:storm", "hold": 3, "title": "Storm", "text": "A storm. Lightning goes for the trees, so don't shelter under one. Your buildings are safe enough."}, {"id": "stamina", "when": "stamina_low", "title": "Out of breath", "text": "You're spent. Stop swinging and running a moment and your stamina comes back. Rested by a fire, it comes back faster."}, {"id": "sheltered", "when": "status:Sheltered", "hold": 3, "title": "A proper shelter", "text": "Roof and walls: the weather can't touch you here. Sit by a fire in here a little while and you'll be Rested."}, {"id": "seam", "when": "seam", "hold": 3, "title": "The cracked seam", "text": "That antler pick bites rock iron only scratches. Out on the clifftop, near the edge, there's a seam of cracked rock, and a way down to the sea behind it if you dig. Take wood to prop it as you go, and lights: it's black as pitch in there."}, {"id": "cove", "when": "worldlet:cove", "hold": 3, "title": "The Cove", "text": "You made it down. Sand, salt and sea fish. Fish off the end of the pier: mackerel bite close in, cod further out where it's deep. The sea cave takes you back up the tunnel, and home's waiting at the top."} ] }