Download page: forward UDP 24243 too for the Cove; test_net_lands can run against an exported build (EMBERWILD_SERVER_BIN)
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@@ -101,9 +101,13 @@
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<section aria-labelledby="host-title">
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<h2 id="host-title">Playing with friends</h2>
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<p>Choose <b>Host Game</b> on the title screen, and friends choose <b>Join Game</b>
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with your address (UDP port 24242). Everyone needs the same version. A spare
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computer can run a dedicated server from the same download:
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<code>Emberwild --headless -- --server</code>.</p>
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with your address (UDP port 24242). Everyone needs the same version. On the same
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network, or over Tailscale, that's all. For friends over the internet, forward
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<b>UDP 24242 and 24243</b> on your router: the Cove runs as its own server on the
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next port, started when someone first goes there. A spare computer can run a
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dedicated server from the same download:
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<code>Emberwild --headless -- --server</code>.
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<a href="guide.html#multiplayer">More in the guide</a>.</p>
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</section>
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</main>
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