Progression plan: iron, stone building, new adversaries (docs/PROGRESSION_DESIGN.md)

This commit is contained in:
Paul Bailey
2026-11-04 20:50:42 +00:00
parent 35a656e996
commit 26be17b05f
2 changed files with 169 additions and 0 deletions

View File

@@ -37,6 +37,10 @@ Detailed plan in `docs/SURVIVAL_DESIGN.md` (phases M1a–M1d).
- [x] Fishing (rod, perch and trout, grilling) and a mixed diet *(M1e)*
- [ ] Hide armour, more recipes, sea fishing *(later M1 polish)*
- [x] Wild flax (fibre plants) *(polish)*
- [ ] **Iron, stone building and new adversaries**: iron nuggets and ore,
smelting and a forge, iron tools and durability, cut-stone building,
an alpha wolf, a bear, a barrow with guards, spoilage and blizzards
*(phases P1-P5, `docs/PROGRESSION_DESIGN.md`)*
- [ ] **Tutorial world**: a guided first island that teaches gathering,
crafting, chopping, food and the mixed diet, hunting, fishing,
shelter and the night *(phases T1-T4, `docs/TUTORIAL_DESIGN.md`)*