Progression plan: iron, stone building, new adversaries (docs/PROGRESSION_DESIGN.md)
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@@ -37,6 +37,10 @@ Detailed plan in `docs/SURVIVAL_DESIGN.md` (phases M1a–M1d).
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- [x] Fishing (rod, perch and trout, grilling) and a mixed diet *(M1e)*
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- [ ] Hide armour, more recipes, sea fishing *(later M1 polish)*
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- [x] Wild flax (fibre plants) *(polish)*
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- [ ] **Iron, stone building and new adversaries**: iron nuggets and ore,
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smelting and a forge, iron tools and durability, cut-stone building,
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an alpha wolf, a bear, a barrow with guards, spoilage and blizzards
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*(phases P1-P5, `docs/PROGRESSION_DESIGN.md`)*
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- [ ] **Tutorial world**: a guided first island that teaches gathering,
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crafting, chopping, food and the mixed diet, hunting, fishing,
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shelter and the night *(phases T1-T4, `docs/TUTORIAL_DESIGN.md`)*
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