M2.6: server rules (PvP, raiding, locks and friends, death penalty, difficulty, wolf grace), chat, admin commands, server console
This commit is contained in:
@@ -67,14 +67,22 @@ func is_night() -> bool:
|
||||
var h: float = world.day_night.hours()
|
||||
return h >= 19.5 or h < 5.5
|
||||
|
||||
static func pack_size(day: int) -> int:
|
||||
if day < DEN_DAY:
|
||||
## The pack grows 3 and 6 days after it arrives (2, 3, then 4 wolves), plus
|
||||
## or minus one for a server's difficulty.
|
||||
func pack_size(day: int) -> int:
|
||||
if day < den_day:
|
||||
return 0
|
||||
if day < 6:
|
||||
return 2
|
||||
if day < 9:
|
||||
return 3
|
||||
return 4
|
||||
var n := 4
|
||||
if day < den_day + 3:
|
||||
n = 2
|
||||
elif day < den_day + 6:
|
||||
n = 3
|
||||
return clampi(n + pack_bonus, 1, 5)
|
||||
|
||||
## The schedule (a server sets it from its rules; single-player keeps 3/4).
|
||||
var den_day := DEN_DAY
|
||||
var hunt_day := HUNT_DAY
|
||||
var pack_bonus := 0
|
||||
|
||||
func alive() -> Array:
|
||||
var out := []
|
||||
@@ -95,8 +103,8 @@ func step(dt: float) -> void:
|
||||
var day := effective_day()
|
||||
var night := is_night()
|
||||
var want := "none"
|
||||
if day >= DEN_DAY:
|
||||
want = "hunt" if night and day >= HUNT_DAY else "den"
|
||||
if day >= den_day:
|
||||
want = "hunt" if night and day >= hunt_day else "den"
|
||||
if want != mode:
|
||||
_enter(want, day)
|
||||
if mode == "none":
|
||||
@@ -123,7 +131,7 @@ func step(dt: float) -> void:
|
||||
m.global_position = den.slot_pos(m.slot)
|
||||
m.wounded = false
|
||||
m.state = "rest"
|
||||
if night and day >= DEN_DAY:
|
||||
if night and day >= den_day:
|
||||
_howl_left -= dt
|
||||
if _howl_left <= 0.0:
|
||||
_howl_left = _rng.randf_range(50.0, 110.0)
|
||||
@@ -148,9 +156,9 @@ func _warn(day: int) -> void:
|
||||
if _warned.has(day):
|
||||
return
|
||||
_warned[day] = true
|
||||
if day == DEN_DAY:
|
||||
if day == den_day:
|
||||
Actions.tell_all("Wolves are howling up in the hills. They'll come hunting soon.")
|
||||
elif day == HUNT_DAY:
|
||||
elif day == hunt_day:
|
||||
Actions.tell_all("The wolves are hunting tonight. Stay near a fire or behind closed walls.")
|
||||
_howl_left = _rng.randf_range(2.0, 6.0)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user