P2 stone: stonecutter, cut stone, stone floors/walls/pillars/stairs/windows/doorway, hearth; wooden stairs, windows, posts, palisade and gate; stone support rules
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# Progression and challenges design
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Status: **P1 (iron) built**; P2-P5 are proposals.
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Status: **P1 (iron) and P2 (stone) built**; P3-P5 are proposals.
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*As built in P1:*
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- Iron nuggets (70, in the scree under the rim), clay (60, on the lake
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@@ -20,6 +20,23 @@ Status: **P1 (iron) built**; P2-P5 are proposals.
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- Not yet: the cooking pot and stews, the iron-banded door (with P3, when
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something can break doors), iron armour.
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*As built in P2:*
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- Stonecutter (workbench: 8 wood, 4 iron, 10 stone) cuts 2 stone into a
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block of cut stone. No granite outcrops yet: the stonecutter is the only
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source.
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- At the stonecutter: stone floor (4), wall (6), pillar (3), stairs (4),
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window (5), doorway with a wooden door (6 + 4 wood), hearth (10).
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- At the workbench: wooden stairs, window and palisade (with nails), a
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wooden post, a palisade gate.
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- Support: stone loses 5% going up (wood 10%); wood can't hold stone up
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("Stone needs stone or the ground under it"); through a pillar any step
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up or down counts as vertical, so a post under a span carries it.
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- Hearth: a campfire (fuel, cooking, wolves) with 1.5x the heat radius that
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rain never speeds up. A sheltered room with mostly stone walls is 6
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warmer. Shelter rays now run 0.6 m up, under window sills, so a room with
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windows still counts.
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- Palisade: 3 m tall, blocks like a wall online too. No fences.
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Today the island runs out of goals after a few days: once you have stone
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tools, a hut, a bow and a fire, the only threats are wolves at night, the
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cold and your diet. This plan adds a **second tier of materials** (iron and
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@@ -38,6 +38,7 @@ Detailed plan in `docs/SURVIVAL_DESIGN.md` (phases M1a–M1d).
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- [ ] Hide armour, more recipes, sea fishing *(later M1 polish)*
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- [x] Wild flax (fibre plants) *(polish)*
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- [x] Iron: nuggets, ore, clay, kiln, smelter, forge, iron tools and arrows, lantern, tool wear and repair *(P1)*
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- [x] Stone building: stonecutter, cut stone, stone floors, walls, pillars, stairs, windows, doorways, hearth; wooden stairs, windows, posts, palisade and gate *(P2)*
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- [ ] **Iron, stone building and new adversaries**: iron nuggets and ore,
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smelting and a forge, iron tools and durability, cut-stone building,
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an alpha wolf, a bear, a barrow with guards, spoilage and blizzards
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