Old Tam speaks (Kokoro); CC0 birdsong, crickets and owls; no plants through floors; menu and marker fixes
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@@ -88,8 +88,8 @@ func _body() -> void:
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var st: Variant = load(M.DIR + m + ".ogg")
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lens.append(roundi(st.get_length()) if st is AudioStream else 0)
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check(lens.all(func(l): return l >= 40), "five music tracks, 40 s or more each %s" % [lens])
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var amb := ["birds", "crickets", "fire"].filter(func(a): return load(M.AMB + a + ".ogg") is AudioStream)
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check(amb.size() == 3, "birds, crickets and the fire's crackle")
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var amb := ["birds", "crickets", "fire", "owl_0", "owl_1"].filter(func(a): return load(M.AMB + a + ".ogg") is AudioStream)
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check(amb.size() == 5, "birds, crickets, the fire's crackle and two owl hoots")
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check(AudioServer.get_bus_index("Music") > 0 and AudioServer.get_bus_index("SFX") > 0 and AudioServer.get_bus_index("Ambience") > 0,
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"Music, SFX and Ambience buses")
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@@ -145,6 +145,18 @@ func _body() -> void:
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"collider": world.terrain.get_node("TerrainBody")}, 0.0)
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check(r.ok and A.place(player, slot, r.xf, world) and _heard("place_wood", h) == 1, "placing a floor: a plank's knock")
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# (not a sound: building over plants, in any world, clears them)
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var plant: Node3D = null
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for pk in world.props.pickups.values():
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if not pk.taken and pk.global_position.distance_to(player.global_position) < 40.0:
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plant = pk
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break
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var cover: Node3D = world.spawn_piece(ItemDB_get("wood_floor"), Transform3D(Basis(), plant.global_position + Vector3(0.3, 0.05, 0.2)))
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for _i in range(4):
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await physics_frame
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check(plant.taken and not plant.visible, "a floor built over a %s clears it (any hut, any world)" % plant.item_id)
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cover.queue_free()
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inv.add("berries", 3)
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player.survival.hunger = 40.0
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A.eat(player, _hold("berries"))
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