W3: the Cove (bay, pond, pier for sea fishing), mackerel and cod (cod only in deep water), non-start worldlets offered for testing when run from source
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@@ -30,6 +30,9 @@ func _run() -> void:
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print("a beach (testbay)")
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S.current_id = S.create_world("Bay", 1337, {"worldlet": "testbay"})
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await _escape_all(BAY_DIRECTIONS, 90.0)
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print("the Cove (all round)")
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S.current_id = S.create_world("Cove", 1337, {"worldlet": "cove"})
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await _escape_all(DIRECTIONS, -1.0)
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for w in S.list_worlds():
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S.delete_world(w.id)
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DirAccess.remove_absolute(S.root_dir)
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