Tutorial world plan (docs/TUTORIAL_DESIGN.md), roadmap updated

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Paul Bailey
2026-11-04 18:17:26 +00:00
parent c87b241b29
commit 8e8f10eb96
3 changed files with 175 additions and 2 deletions

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@@ -16,6 +16,7 @@ in seed:
| **Cove** | low hills down to a sandy bay | sea + harbour, a stream | sea fishing, a pier, tides later |
| **Highlands** | plateau, cliffs, a tarn | small cold lake | snow most days, harsher nights |
| **Marsh** | flat, reedy, pools | many shallow pools | fog, insects, bog iron later |
| **Tutorial** | small (~160 m), calm, fixed seed | one pond | guided steps, a fenced rabbit meadow, named spots (docs/TUTORIAL_DESIGN.md) |
A worldlet is **data plus a few generator building blocks**, not a new
scene with its own code. That keeps the game's systems shared (building,