Tutorial world plan (docs/TUTORIAL_DESIGN.md), roadmap updated
This commit is contained in:
@@ -16,6 +16,7 @@ in seed:
|
||||
| **Cove** | low hills down to a sandy bay | sea + harbour, a stream | sea fishing, a pier, tides later |
|
||||
| **Highlands** | plateau, cliffs, a tarn | small cold lake | snow most days, harsher nights |
|
||||
| **Marsh** | flat, reedy, pools | many shallow pools | fog, insects, bog iron later |
|
||||
| **Tutorial** | small (~160 m), calm, fixed seed | one pond | guided steps, a fenced rabbit meadow, named spots (docs/TUTORIAL_DESIGN.md) |
|
||||
|
||||
A worldlet is **data plus a few generator building blocks**, not a new
|
||||
scene with its own code. That keeps the game's systems shared (building,
|
||||
|
||||
Reference in New Issue
Block a user