P3 thieves and barrow: crows and foxes steal food left out; the barrow with its guards, coffin loot and key pieces; blunt club vs bone (protocol 10)
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@@ -32,7 +32,7 @@ signal clock(day: int, time: float) ## the server's time of day
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const Identity = preload("res://scripts/net/identity.gd")
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const ServerConfig = preload("res://scripts/net/server_config.gd")
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const PROTOCOL := 8 ## 3: shared world; 4: the server decides; 5: wildlife; 6: rules and chat (M2.6); 7: the alpha, broken doors; 8: the bear (P3)
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const PROTOCOL := 10 ## 3: shared world; 4: the server decides; 5: wildlife; 6: rules and chat (M2.6); 7: the alpha, broken doors; 8: the bear; 9: crows and foxes; 10: the barrow (P3)
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const DEFAULT_PORT := 24242
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const HANDSHAKE_TIMEOUT := 10.0
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const JOIN_TIMEOUT := 20.0 ## includes the server building its terrain on first join
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