P3 bear: one bear per island raids unattended food, palisades and closed huts keep it out, warns then charges, hide/fat/meat, fur rug (Cozy), death saved (protocol 8)

This commit is contained in:
Paul Bailey
2026-11-05 07:51:07 +00:00
parent fc58c8d0e1
commit 96aac29606
19 changed files with 1002 additions and 12 deletions

View File

@@ -40,6 +40,7 @@ Detailed plan in `docs/SURVIVAL_DESIGN.md` (phases M1a–M1d).
- [x] Iron: nuggets, ore, clay, kiln, smelter, forge, iron tools and arrows, lantern, tool wear and repair *(P1)*
- [x] Stone building: stonecutter, cut stone, stone floors, walls, pillars, stairs, windows, doorways, hearth; wooden stairs, windows, posts, palisade and gate *(P2)*
- [x] The wolf moon and the alpha: breaks wooden doors, iron-banded doors hold, alpha pelt and cloak *(P3, part 1)*
- [x] The bear: raids unattended food, palisades and closed huts keep it out, bear hide rug, bear fat *(P3, part 2)*
- [ ] **Iron, stone building and new adversaries**: iron nuggets and ore,
smelting and a forge, iron tools and durability, cut-stone building,
an alpha wolf, a bear, a barrow with guards, spoilage and blizzards