J3c: a land server stopping tells its players and is started afresh when they rejoin; the extra ports to forward on the Host page, the hosting message, the server log and HOSTING.md
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@@ -360,7 +360,7 @@ Set a name (3 to 16 letters, digits, spaces, `_` or `-`), tunic colour, hair col
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### Hosting
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**Host Game** starts a server on your computer and puts you in. Pick a server name, a rules preset, an optional password, the port (24242 by default) and, the first time, a seed. As its first player you're its admin. A message tells you the addresses friends can join at. Leaving saves the island and stops the server; next time it carries on. On a Mac, allow incoming connections if asked.
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**Host Game** starts a server on your computer and puts you in. Pick a server name, a rules preset, an optional password, the port (24242 by default) and, the first time, a seed. As its first player you're its admin. A message tells you the addresses friends can join at, and the page says which UDP ports to forward for friends over the internet (24242, and 24243 for the Cove's server). Leaving saves the island and stops the server; next time it carries on. On a Mac, allow incoming connections if asked.
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### Dedicated servers
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