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Paul Bailey
b938e045cb
One clock for every land: going back to a land catches it up on the time away (like a night's sleep) instead of rewinding to when you left; J3 decided: a server per land with the Valley's as hub, sleep needs everyone in every land
2026-11-06 21:57:37 +00:00
Paul Bailey
980ee53579
J1: the cliff tunnel (seam, six propped stretches, dark, lights), travel Valley <-> Cove through the sea cave, a save file per worldlet; New World has no Where (--dev-worldlets to try others)
2026-11-06 17:51:58 +00:00