9 Commits

Author SHA1 Message Date
Paul Bailey
e03411ffdb P5 the Old Stag: standing stones and altar, three-phase boss with charges, stun window, spirit wolves and stomps; antler pickaxe and trophy; group scaling and credit for every fighter; online 3-player test (protocol 12) 2026-11-05 13:39:06 +00:00
Paul Bailey
3389ec9a21 P4 hazards: food spoilage with rot speed setting, smoking rack and salt, food poisoning, harsher blizzards, hard winters with lake ice, lightning on trees, snow on roofs (protocol 11) 2026-11-05 11:49:13 +00:00
Paul Bailey
657c3140fe Plan: P4/P5 decisions (lightning hits trees only, server-set rot speed, Old Stag in, antler pickaxe stats) 2026-11-05 09:29:55 +00:00
Paul Bailey
9528f91e47 P3 thieves and barrow: crows and foxes steal food left out; the barrow with its guards, coffin loot and key pieces; blunt club vs bone (protocol 10) 2026-11-05 09:23:31 +00:00
Paul Bailey
96aac29606 P3 bear: one bear per island raids unattended food, palisades and closed huts keep it out, warns then charges, hide/fat/meat, fur rug (Cozy), death saved (protocol 8) 2026-11-05 07:51:07 +00:00
Paul Bailey
fc58c8d0e1 P3 alpha: wolf moon every 7th night, the alpha breaks wooden doors, iron-banded door, broken-door repair, alpha pelt and cloak (protocol 7) 2026-11-05 01:40:52 +00:00
Paul Bailey
411bfef34a P2 stone: stonecutter, cut stone, stone floors/walls/pillars/stairs/windows/doorway, hearth; wooden stairs, windows, posts, palisade and gate; stone support rules 2026-11-05 01:14:07 +00:00
Paul Bailey
24c280d885 P1 iron: nuggets, ore, clay, kiln, smelter, forge, iron tools and arrows, lantern, tool wear and repair 2026-11-05 00:31:07 +00:00
Paul Bailey
26be17b05f Progression plan: iron, stone building, new adversaries (docs/PROGRESSION_DESIGN.md) 2026-11-04 20:50:42 +00:00