[gd_scene load_steps=6 format=3 uid="uid://c0world0valheim00"] [ext_resource type="Script" path="res://scripts/world/terrain.gd" id="1_terrain"] [ext_resource type="Script" path="res://scripts/world/props.gd" id="2_props"] [ext_resource type="PackedScene" path="res://scenes/player.tscn" id="3_player"] [sub_resource type="Environment" id="Env_inline"] background_mode = 2 ambient_light_source = 3 ambient_light_color = Color(0.6, 0.66, 0.72, 1) ambient_light_energy = 0.4 tonemap_mode = 3 fog_enabled = true fog_light_color = Color(0.72, 0.78, 0.82, 1) fog_density = 0.012 [sub_resource type="LabelSettings" id="Label_1"] font_size = 16 outline_size = 4 outline_color = Color(0, 0, 0, 0.7) [node name="World" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Env_inline") [node name="Sun" type="DirectionalLight3D" parent="."] transform = Transform3D(0.86, -0.35, 0.37, 0, 0.72, 0.69, -0.51, -0.6, 0.62, 0, 40, 0) light_color = Color(1, 0.96, 0.86, 1) light_energy = 1.2 shadow_enabled = true [node name="Terrain" type="Node3D" parent="."] script = ExtResource("1_terrain") [node name="Props" type="Node3D" parent="."] script = ExtResource("2_props") [node name="Player" parent="." instance=ExtResource("3_player")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 12, 0) [node name="HUD" type="CanvasLayer" parent="."] [node name="Hint" type="Label" parent="HUD"] offset_left = 16.0 offset_top = 12.0 offset_right = 600.0 offset_bottom = 60.0 text = "WASD move · Mouse look · Shift sprint · Space jump · ESC free cursor" label_settings = SubResource("Label_1")