extends "res://scripts/building/piece.gd" ## Workbench: unlocks "workbench" recipes within 6 m. E opens crafting. func _build() -> void: add_to_group("station:workbench") func interact_prompt(_player: Node) -> String: return "Workbench [E] Craft" func interact(player: Node) -> void: player.open_inventory(null)