Files
Emberwild/scripts/creatures/gull.gd

57 lines
2.1 KiB
GDScript

extends "res://scripts/creatures/crow.gd"
## A gull (0.6.0, the Cove only): the Cove's crow, sent by thieves.gd by
## day. It comes for food left on the sand and for fish on a smoking rack
## that nobody's watching. Bolder and quicker than a crow: it lands, snatches
## one and is off with it, and another soon follows. Shoot it down while
## it's carrying and it drops what it took. Feathers.
const SNATCH_AFTER := 1.2 ## seconds on the ground before it grabs one
const GULL_SCARE := 6.0 ## (bolder than a crow)
var carry: Dictionary = {} ## {id, count, extra} once it has something
func display_name() -> String:
return "Gull"
func interact_prompt(_p: Node) -> String:
if is_dead():
return "Gull [E] Pluck"
if not carry.is_empty():
return "Gull (off with your %s!)" % ItemDB.item_name(String(carry.id)).to_lower()
return {"peck": "Gull (after your food!)", "fly": "Gull (circling your food)"}.get(state, "Gull")
func _think(dt: float) -> void:
match state:
"fly":
if not thieves.gull_still_there(food) or thieves.watched(thieves.spot(food), GULL_SCARE):
_leave()
return
_goal = thieves.spot(food)
var ground: float = terrain.sample_height(global_position.x, global_position.z)
if Vector2(_goal.x - global_position.x, _goal.z - global_position.z).length() < 0.35 and global_position.y - ground < 0.15:
state = "peck"
_state_t = SNATCH_AFTER
thieves.gull_landed(self, food)
"peck":
if not thieves.gull_still_there(food) or thieves.watched(global_position, GULL_SCARE):
_leave()
return
_state_t -= dt
if _state_t <= 0.0:
_peck_anim = 0.4
carry = thieves.snatch(self, food)
_leave()
"fly_off":
if thieves.out_of_sight(global_position):
thieves.gone(self)
_:
_leave()
## Shot down with something in its beak: it drops it where it falls.
func _die(from: Vector3) -> void:
super._die(from)
if not carry.is_empty() and not puppet:
var at := global_position + Vector3(0, 0.3, 0)
world.drop_item(String(carry.id), int(carry.count), Transform3D(Basis(), at), carry.get("extra", {}))
carry = {}