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Emberwild
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Paul Bailey
caa611fac6
Audio: mood music, ambience, sound effects and creature voices (Kenney CC0 + synthesised); protocol 13
2026-11-05 21:03:54 +00:00
..
hands.gd
Audio: mood music, ambience, sound effects and creature voices (Kenney CC0 + synthesised); protocol 13
2026-11-05 21:03:54 +00:00
hands.gd.uid
M1a: survival core, pause menu, title screen and save/load
2026-11-04 00:34:46 +00:00
player.gd
Audio: mood music, ambience, sound effects and creature voices (Kenney CC0 + synthesised); protocol 13
2026-11-05 21:03:54 +00:00
player.gd.uid
M0.5: detailed scenery, mountain/sea-cliff boundary, Godot 4.7
2026-11-03 23:49:39 +00:00
survival.gd
P4 hazards: food spoilage with rot speed setting, smoking rack and salt, food poisoning, harsher blizzards, hard winters with lake ice, lightning on trees, snow on roofs (protocol 11)
2026-11-05 11:49:13 +00:00
survival.gd.uid
M1b: survival stats, day/night, fire fuel, cooking, foraging, torches, death + grave
2026-11-04 01:19:41 +00:00