106 lines
3.5 KiB
Plaintext
106 lines
3.5 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[animation]
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compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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config/name="Emberwild"
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config/description="Low-poly survival game — Valheim look, Rust depth, self-hosted, moddable."
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run/main_scene="res://scenes/title.tscn"
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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config/version="0.2.0"
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[autoload]
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Boot="*res://scripts/core/boot.gd"
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ItemDB="*res://scripts/core/item_db.gd"
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Actions="*res://scripts/core/actions.gd"
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Guide="*res://scripts/core/guide.gd"
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Hints="*res://scripts/core/hints.gd"
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Updates="*res://scripts/core/updates.gd"
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Saves="*res://scripts/core/saves.gd"
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Net="*res://scripts/net/net.gd"
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WorldNet="*res://scripts/net/world_net.gd"
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PlayerNet="*res://scripts/net/player_net.gd"
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CreatureNet="*res://scripts/net/creature_net.gd"
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Chat="*res://scripts/net/chat.gd"
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Sfx="*res://scripts/core/sfx.gd"
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Music="*res://scripts/core/music.gd"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/stretch/mode="canvas_items"
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[input]
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move_forward={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
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]
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}
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move_back={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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]
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}
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move_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
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]
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}
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move_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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]
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}
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jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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[physics]
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common/physics_ticks_per_second=30
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[shader_globals]
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weather_wet={
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"type": "float",
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"value": 0.0
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}
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weather_snow={
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"type": "float",
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"value": 0.0
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}
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weather_wind={
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"type": "float",
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"value": 1.0
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}
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[emberwild]
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updates/feed="https://git.psbailey.uk/api/v1/repos/Admin/Emberwild/releases/latest"
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[rendering]
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textures/vram_compression/import_etc2_astc=true
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lights_and_shadows/directional_shadow/size=8192
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lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
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anti_aliasing/quality/msaa_3d=2
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environment/defaults/default_environment="res://scenes/default_env.tres"
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