The Gitea repo is Admin/Cinderwild: the update feed, Report a bug, the site's links and publishing (0.6.0 and 0.6.1 games still reach it through Gitea's redirect from Admin/Emberwild)

This commit is contained in:
Paul Bailey
2026-11-07 16:21:08 +00:00
parent c2c86b5f78
commit 1f67d58b92
6 changed files with 6 additions and 6 deletions

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@@ -10,7 +10,7 @@
# Applications). It's read from the environment, never from the command line.
cd "$(dirname "$0")/.." || exit 1
API=${API:-https://git.psbailey.uk/api/v1/repos/Admin/Emberwild}
API=${API:-https://git.psbailey.uk/api/v1/repos/Admin/Cinderwild}
[ -n "$GITEA_TOKEN" ] || { echo "set GITEA_TOKEN first: read -s GITEA_TOKEN && export GITEA_TOKEN"; exit 1; }
[ -f build/version.json ] || { echo "no build/version.json: run tools/export.sh first"; exit 1; }
VERSION=$(python3 -c "import json; print(json.load(open('build/version.json'))['version'])")

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@@ -430,7 +430,7 @@ The music follows what's happening: calm by day, a night theme after dark, a sto
### Reporting a bug
**Report a bug** in the pause menu opens a new issue on Cinderwild's [Gitea page](https://git.psbailey.uk/Admin/Emberwild/issues) in your browser, already filled in with your version, computer, mode, land, the in-game time and where you are. Say what happened and how to make it happen again, then press **Create Issue** (you'll need to be signed in there). Nothing is sent from the game itself. **Copy the details** puts the same details on your clipboard instead, and **Show the log file** opens the folder with `godot.log`: attach it for a crash or an error.
**Report a bug** in the pause menu opens a new issue on Cinderwild's [Gitea page](https://git.psbailey.uk/Admin/Cinderwild/issues) in your browser, already filled in with your version, computer, mode, land, the in-game time and where you are. Say what happened and how to make it happen again, then press **Create Issue** (you'll need to be signed in there). Nothing is sent from the game itself. **Copy the details** puts the same details on your clipboard instead, and **Show the log file** opens the folder with `godot.log`: attach it for a crash or an error.
### Updates

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@@ -14,7 +14,7 @@
# Rebuild it after each release (the links name the version).
cd "$(dirname "$0")/../.." || exit 1
REPO=${REPO:-https://git.psbailey.uk/Admin/Emberwild}
REPO=${REPO:-https://git.psbailey.uk/Admin/Cinderwild}
SITE=${SITE:-https://cinderwild.psbailey.uk} # (where the page is served: for link previews)
SHOTS="meadow hut wolves winter cove treasure crabs"
[ -f build/version.json ] || { echo "no build/version.json: run tools/export.sh first"; exit 1; }