W0: terrain from worldlet building blocks (Valley in data/worldlets, identical heights), WorldInfo API, worldlet in saves and servers; the cliff tunnel plan
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@@ -6,7 +6,7 @@ runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter="data/*.json"
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include_filter="data/*.json, data/worldlets/*.json"
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exclude_filter="tests/*, docs/*, tools/*, server/*"
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export_path="build/macos/Emberwild.zip"
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patches=PackedStringArray()
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@@ -64,7 +64,7 @@ runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter="data/*.json"
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include_filter="data/*.json, data/worldlets/*.json"
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exclude_filter="tests/*, docs/*, tools/*, server/*"
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export_path="build/windows/Emberwild/Emberwild.exe"
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patches=PackedStringArray()
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