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Code Issues 1 Pull Requests Actions Packages Projects Releases 10 Wiki Activity
76 Commits 3 Branches 10 Tags
62b3d6c47ff1725215ab61638a8cfd1305d92f12
Commit Graph

7 Commits

Author SHA1 Message Date
Paul Bailey
62b3d6c47f 0.5.0: the journey on a server (a server per land; chat, the player list, admin and sleep across lands); protocol 17 2026-11-07 00:23:43 +00:00
Paul Bailey
109fff22d0 0.4.1: the Cove's stream (trout), the seam and sea cave in real rock, one clock for every land (going home no longer rewinds the day) 2026-11-06 22:02:16 +00:00
Paul Bailey
2b7e52cd82 0.4.0: map (N) that fills in as you explore and a compass (closes #1); Old Tam's seam and Cove tips (voiced); the journey and sea fish in the guide; trailer with the tunnel and the Cove; protocol 16 2026-11-06 18:36:20 +00:00
Paul Bailey
eaeb841c1d Lights to place indoors (tallow candle, torch stand); docs brought up to date; the journey plan; sticky teleports in net tests; protocol 15 2026-11-06 13:56:43 +00:00
Paul Bailey
1d0008d34b Trailer tool (Movie Maker + ffmpeg) and a static download page built per release 2026-11-05 19:31:33 +00:00
Paul Bailey
a8eaf0d12e Packaged builds: macOS (universal, ad-hoc signed) and Windows, tools/export.sh 2026-11-05 16:40:47 +00:00
dev
180b776392 M0 scaffold: Godot 4 survival game skeleton + architecture/addon-SDK docs 2026-11-03 22:23:20 +00:00
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